About This ROM
Samus Aran’s latest mission goes wrong almost immediately. Her ship crashes on an unfamiliar moon, and before she has much time to recover, a group of assassins attacks and leaves her badly wounded. Getting back to the surface means heading through a huge underground maze, picking up lost abilities and dealing with whatever is waiting in the dark. Five Space Ninjas are also hunting her, and each one eventually puts Samus into a close-range fight where simply firing missiles isn’t going to solve everything.
There’s a new twist to how Samus survives. Her Metroid powers have awakened, allowing her to drain energy directly from enemies. First she has to stun them with a well-timed counter; then there’s a short chance to move in and feed before they recover. Beams, missiles and the usual exploration tools are still part of the journey, but this mechanic gives combat a more aggressive edge. It’s still a 2D Metroid at heart—tight corridors, hidden routes, upgrades and bosses—but Samus feels a little more dangerous this time around.








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